Augmented Reality is The Future of Architecture: The Main Aspects
People in many parts of the world woke up to live video streamed by many news networks and even across Facebook of the iconic Paris Notre Dame cathedral in flames. The Cathedral caught fire on Monday night on April 15th and has since then perished with the roof and spire collapsing.
The over 800-year-old cathedral stood as a monument to Christianity, French culture and history. To put things into historical context, the Eiffel Tower, by comparison, is only 132 years old. So, that should tell you just how vital Notre Dame cathedral truly was to the people of France if not the entire world. But just when you thought that nothing could be salvaged experts hail Ubisoft’s 3D scans of the historical cathedral for their game which could be used to rebuild it.
What has Augmented Reality Got to Do with Notre Dame Cathedral?
Advances in augmented reality architecture make it the great unifier; it unifies architecture with computer generated graphics or virtual reality. What you should know to create an augmented reality architecture project: software, apps and other instruments. Augmented reality architecture works perfectly as the technology blurs the boundaries between time, place and material. It can configure a room for instance visually by just standing within the space, and that information can then be used to figure out the cost of adding furniture that suits this space the best. It is this unification of information that architects will soon be using to build the new Notre Dame cathedral which is as close to the real deal as possible.
Architects and builders will probably use the exact same 3D scans that were used in Assassins Creed Unity, which depicts Paris in 1789. The recreation of Notre Dame cathedral is stunning and highly detailed. Anyone who has played the game knows just how detailed things are in the game. So, putting together a digital version which is then ported to augmented reality can prove to be invaluable for restoration efforts.
The Future of Architecture is Augmented Reality
In our opinion, the rebuilding of Notre Dame cathedral will work as a sort of litmus test for the use of augmented reality for architects and builders. After all augmented reality has many benefits and much of its potential has yet to be fully realized. Once augmented reality becomes a more commonplace in Architecture, it will lead to the eradication of traditional 2D plans.
Thanks to the use of augmented reality we are now starting to see buildings and projects going through mass customization, and experimentation to see what looks best in the space. All of this information can be viewed in real time which saves a whole lot of time.
Augmented reality allows architects to see how things will fit together and how the final product will look. So, architects can see the design as they are tweaking it, but which also goes beyond just the eye. It can also be useful for quality assurance, an aspect of augmented reality which is currently being used by leading car manufacturers like Porsche.
Augmented Reality with Geofencing Technology
One of the gadgets that we’ll soon see architects using is geofencing technology which is combined with a wireless connection aiding in AR that’s location-aware. That technology will make finding your way around the site easier. AR objects across a potential construction site will allow anyone with a tablet or phone to walk around it, experience how the building would look when completed. If there are kinks in the design, they will become instantly evident which is something that traditionally only surfaces when the building or structure is complete.
Converting 3D Renders into VR Experiences
One of the things that the re-builders of Notre Dame cathedral will have to do is to take those high-resolution 3D scans provided by Ubisoft and convert them into virtual reality capable files. They will probably rely on a tool such as Enscape. Once the 3D scans are converted it will make inspection, planning and monitoring the progress of the work more streamlined. If things aren’t moving in a certain direction the way they should, for instance, the VR experience will help people working on the site spot that before it is too late. After all, this is going to be a highly challenging project since the goal is to create a replica of the original cathedral. So, being able to see the design and layout in real time via VR is going to be invaluable for everyone working on the project.
We will soon see architects syncing their web or cloud-based project management tools with regular recognition based AR applications, the goal of which will be to streamline workflows. It will make real-time collaboration and intelligent project management a lot easier.
The system will link spatial information like architectural renderings, blueprints, etc with system links; these can then be viewed at their physical location. Even though without a doubt inspection technology is most valuable within the architecture and engineering industry, they could soon be seen in healthcare monitoring. So, AR isn’t just going to change architecture but also healthcare, marketing and loads of other industries a lot with it.
While like most people we love playing video games with Assassins Creed Unity being amongst the best that the AAA category has to offer, the fact is that none of us expected the game to become a real-world hero. Ubisoft, in their own words, obsesses with the building to scale landmarks in games, with each detail as it should be. Though Unity was Ubisoft’s best work yet.
Notre Dame was worked on by artist Caroline Miousse, who said that it was not just the biggest building in the game but that she spent years getting each detail precisely like it is in real life. She obsessed over photos and scans to ensure that every texture, brick, and item in there was like it is in reality. Now it seems that thanks to augmented reality, and her hard work we’ll probably see the magnificent Notre Dame cathedral return instead of it having perished forever as some people feared.